Development of an user interface using water. The system analyses user's movement in the water and reacts with current variations. Completed in two weeks during the 'Experience Prototyping - Hardware Sketching' course, part of the Interaction Design MA.
2 weeks, October 2006
Nick Alexander
We build a water tank, a pump using a cheap power tool, and a Phidget servo with the computer. It is sketchy but it works!
We build this from scratch in just a few days, with limited supplies. Constraints are good for pushing you to the limits!
The two pumps were so noisy so we decided to concealed them far from the project. Flexible tubing runs under two doors, and we can still hear them!
We present different interaction ideas we have with the water interface.
Video mov, 640 x 480px , 25.87 MB
It works, although the pumps are very slow to engage and create significant water flow.
Video mov, 640 x 480px , 59.58 MB